MAT CLASH - Starter Set - Wave 1
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Let's Rumble!
A FAST-PACED DUAL MATCH GAME
WITH OUR BMB UNIVERSE CHARACTERS!
QUICK SCRAPS * DUAL MATCHES
GREAT FOR BREAKS DURING TOURNAMENTS!
MAT CLASH - STARTER SET - WAVE 1
ARE YOU READY TO RUMBLE?
MAT CLASH IS A FAST-PACED CARD GAME THAT PLAYS IN THE SAME TRANSITION AS A FOLKSTYLE WRESTLING MATCH!
55 CARD SET INCLUDES:
9 TAKEDOWN CARDS
9 ESCAPE CARDS
9 REVERSAL CARDS
9 DEFENSE CARDS
4 STALLING CARDS
3 MOMENTUM CARDS
2 NEARFALL 2 POINT CARDS
2 NEARFALL 3 POINT CARDS
2 NEARFALL 4 POINT CARDS
2 BEASTIN' (WILD) CARDS
1 PIN CARD
1 MAT BEAST CARD
*1 FEET TO BACK CARD*
*1 COMEBACK CARD*
INCLUDES 2 SPECIALTY CARDS ONLY AVAILABLE IN THE WAVE 1 STARTER SET!
FEET TO BACK!
FEET TO BACK! +7 (+3 TAKEDOWN AND +4 NEARFALL)
This card can be played when both wrestlers are in the neutral position. The wrestler that plays the FEET TO BACK! Card will obtain a total of 7 points. The other wrestler must play a defense card to be on bottom for the next transition, or it will result in an automatic pin.
COMEBACK!
COMEBACK! (TIE THE MATCH)
This card can be played at any point during the match. This card will bring the match to a tied score at that particular point in the match, and the wrestler that played the COMEBACK! Card will be in the top position. There is no defense for this card.
Example: Wrestler A has scored 9 points during the first three transitions, and Wrestler B has only scored 3. If Wrestler B plays the Comeback! card in the third transition, the score would now be 9-9 with Wrestler B in the top position. During the score calculation at the conclusion of the match, the wrestler that played the Comeback! card will have the same number of points as the other wrestler up to that particular transition that the card was played.
For more information on MAT CLASH, see the 'Mat Clash Rules' tab.